Colorful life with colorful characters. Valeria Palmeiro, better know as Coco Davez is an artist on the rise. Her work is full of color and intrigue. Depicting the most famous and inspirational figures of the past century in her "Faceless" unique way. Her work has attracted viewers and brands alike. She's worked with brands like Chanel, Netflix, Kenzo, Dior, Prada, Vogue, and Jean Paul Gaultier to just name a few. She's exhibited her work all over the world and this year released her most ambitious project, her book "Faceless." We had the opportunity to ask Davez questions about her work and inspirations. Enjoy!!!
What's your earliest memory of art?
The impact and horror that Guernica caused me the first time my father took me to Reina Sofia Museum, I would be about 9 years old and I remember that is was such a huge work, so gray, with those expressions and shapes that I had never seen that scared me and I remember asking my father what he was doing in a museum, that was the first time that the art had an impact on me and stirred me up, so Picasso called my attention from the first moment even if it wasn't in that case for good, but I certainly didn't forget his name.
You paint many recognizable figures in culture. Of those you've painted, who are some of your heroes?
All the portraits of the Faceless collection are a tribute to all the artistic references that I have had throughout my life.
Your work is very vibrant and colorful. What does that say about who you are? IF your work representative of your personality?
Before Faceless I created many collections with which I did not feel identified and with which I did not get to enjoy the whole process. Faceless is born under the sole premise of enjoying and doing what is really born of me, that is why it's the collection that really represents me. On the one hand it conveys very well my cheerful and optimistic character and on the other it is true that I have always lived surrounded by color.
The number of artists that have painted portraits over the centuries is immeasurable. Why do you think you were able to strike a chord with your work?
When Faceless first arrives in the eyes of the viewer, a kind of game is created that encourages then to guess the character and at the same time those simple shapes with vibrant colors create a very powerful and striking result.
If you could go back and live in any other Era in art, when and where would you want to go back to?
I would love to have lived in the 20s and to have met generation of 27, I would have exiled with them in France and would have spent my afternoons with Picasso, Calder, Cocteau, Anais Nin ... Or else to live the golden age although too short of the Bauhaus times.
If you could have any past artist be your best friend, who would it be and why?
I have read a lot about hilarious anecdotes in Picasso's house, I would have loved to live that as I would also loved to meet Frida Kahlo.
Your work is a great fit with commercial brands. Some of the largest brands in the world including Prada, Kenzo, and Netflix to just name a few. How do you decide which brands to work with and which to pass on?
I try that both the project and the philosophy of the brand have the same values as I have and that both universes can merge to create something shocking.
Do you think inspiration comes at it's own time, or you have to work to find it?
Traveling for example is wonderful to be inspired, but unfortunately this cannot be done every week, so I work hard every day for inspiration, infinite consumption of graphic material, I always try to see new things, whether walking, reading, watching documentaries or movies. I always try to find the wonder everywhere.
What was the last thing you saw that really inspired you to work?
I have just returned from 24 days traveling alone in Bali, is has been practically a very intense month, I still need to process everything I have experienced, but I already have several ideas that will come out soon in the future projects.
I would love to start shaping my idea of taking out my clothing brand, but that project will be slow. I also want to start my second editorial project.
Images by Coco Davez
To see the artist's work go to: